API
ChampionMasteryV4
LOLTools.ChampionMasteryV4.by_summoner_id
— Function by_summoner_id(api_key::String,
platform::String,
encryptedSummonerId::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::Vector{ChampionMasteryDTO}
by_summoner_id(api_key::String,
platform::String,
encryptedSummonerId::String,
championId::Int64 ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::ChampionMasteryDTO
ChampionV3
LOLTools.ChampionV3.champion_rotations
— Function champion_rotations(api_key::String,
platform::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::ChampionInfo
LoLStatusV3
LOLTools.LoLStatusV3.shard_data
— Function shard_data(api_key::String,
platform::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::ShardStatus
LeagueV4
LOLTools.LeagueV4.challengerleagues
— Function challengerleagues(api_key::String,
platform::String,
queue::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::LeagueListDTO
LOLTools.LeagueV4.grandmasterleagues
— Function grandmasterleagues(api_key::String,
platform::String,
queue::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::LeagueListDTO
LOLTools.LeagueV4.masterleagues
— Function masterleagues(api_key::String,
platform::String,
queue::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::LeagueListDTO
LOLTools.LeagueV4.entries_by_summoner_id
— Function entries_by_summoner_id(api_key::String,
platform::String,
encryptedSummonerId::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::Set{LeagueEntryDTO}
LOLTools.LeagueV4.entries_by_queue_tier_division
— Function entries_by_queue_tier_division(api_key::String,
platform::String,
queue::String,
tier::String,
division::String ;
page::Int = 1,
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::Set{LeagueEntryDTO}
LeagueExpV4
LOLTools.LeagueExpV4.entries_by_queue_tier_division
— Function entries_by_queue_tier_division(api_key::String,
platform::String,
queue::String,
tier::String,
division::String ;
page::Int = 1,
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::Set{LeagueEntryDTO}
MatchV5
LOLTools.MatchV5.matches_by_puuid
— FunctionGet a list of match ids by puuid
matches_by_puuid(api_key::String,
region::String,
puuid::String ;
endpoint::URI = lol_api_server(region),
action::Function = http_action,
event::Function = nothing_in_event)::Vector{String}
LOLTools.MatchV5.match_by_match_id
— FunctionGet a match by match id
match_by_match_id(api_key::String,
region::String,
matchId::String ;
endpoint::URI = lol_api_server(region),
action::Function = http_action,
event::Function = nothing_in_event)::MatchDto
LOLTools.MatchV5.match_timeline_by_match_id
— FunctionGet a match timeline by match id
match_timeline_by_match_id(api_key::String,
region::String,
matchId::String ;
endpoint::URI = lol_api_server(region),
action::Function = http_action,
event::Function = nothing_in_event)::MatchTimelineDto
SpectatorV4
LOLTools.SpectatorV4.featured_games
— Function featured_games(api_key::String,
platform::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::FeaturedGames
LOLTools.SpectatorV4.active_games
— Function active_games(api_key::String,
platform::String,
encryptedSummonerId::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::CurrentGameInfo
SummonerV4
LOLTools.SummonerV4.summoner_by_account
— Function summoner_by_account(api_key::String,
platform::String,
encryptedAccountId::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::SummonerDTO
LOLTools.SummonerV4.summoner_by_puuid
— Function summoner_by_puuid(api_key::String,
platform::String,
encryptedPUUID::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::SummonerDTO
LOLTools.SummonerV4.summoner_by_name
— Function summoner_by_name(api_key::String,
platform::String,
summonerName::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::SummonerDTO
LOLTools.SummonerV4.summoner_by_id
— Function summoner_by_id(api_key::String,
platform::String,
encryptedSummonerId::String ;
endpoint::URI = lol_api_server(platform),
action::Function = http_action,
event::Function = nothing_in_event)::SummonerDTO
GameClient
LOLTools.GameClient.replay_game
— Function replay_game( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.replay_particles
— Function replay_particles( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
replay_particles(particles ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.replay_playback
— Function replay_playback( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
replay_playback(playback ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.replay_render
— Function replay_render( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
replay_render(render ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.replay_recording
— Function replay_recording( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
replay_recording(recording ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.replay_sequence
— Function replay_sequence( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
replay_sequence(sequence ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.swagger_v2_swagger
— Function swagger_v2_swagger( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)
LOLTools.GameClient.swagger_v3_openapi
— Function swagger_v3_openapi( ;
endpoint::URI = lol_replay_server(),
action::Function = http_action)